New spawning system. New Enemy. and more.
The Last Star » Devlog
- Added a button to the home screen to take you straight to the second scene
- Completely rebuilt the spawning system to use object pooling. This includes enemies, energy orbs, and projectiles. Should stop lag spikes.
- Added new enemy, the Pupae. Larvae will evolve into a pupae if they collect at least 10 energy units. The pupae is stationary but has a ranged attack that fires in all directions if you get too close.
- Added a smooth follow system to the main camera so it isn't locked to Trax. Makes it feel more dynamic. Also redid the screen shake.
- Lots of bug fixes. Trying to get rid of every energy leak.
Files
The Last Star - Build 1.zip Play in browser
Jan 11, 2023
The Last Star
Save the last Dyson Sphere in the universe!
Status | Released |
Author | Gongylus |
Genre | Shooter |
Tags | 2D, artificial-intelligence, Bullet Hell, Futuristic, Pixel Art, Queer, Robots, Sci-fi, Shadows, Top down shooter |
Languages | English |
More posts
- Game Feel UpdateFeb 10, 2023
- Bug FixesFeb 07, 2023
- We have soundFeb 03, 2023
- Second phaseJan 18, 2023
- Final BossJan 18, 2023
- Fixed VideoJan 16, 2023
- Final Scene Done!Jan 16, 2023
- Optimisations and New SpawnerJan 14, 2023
- Difficulty SettingsJan 14, 2023
- New normal map set up, new terrain mechanicJan 13, 2023
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